Celio RedFly in Action
November 7, 2009 – 9:36 pm | Comments

A few days ago I commented about the Celio Redfly adding support for BlackBerrys. I came across that bit of information first while researching to purchase a Celio RedFly myself and then while I’ve been …

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Home » Uncategorized

Nokia Getting It’s Game On!

Posted by Doug Smith on March 22, 2006 – 10:34 am
closeThis post was published 3 years 7 months 18 days ago which may make its actuality or expire date not be valid anymore. This site is not responsible for any misunderstanding.

Nokia announced on Monday that they have created a new software development kit (SDK) aimed at encouraging third party developers to take advantage of the evolving game industry for Cell Phones. I think the real challenge is luring "Non-Gamers" to purchase Cell Phone based games. My wife for instance just purchased Bejewelled for her Razr (Pink of course) and plays it daily waiting to pick up our daughter at school. Games like these would definetly sway more people into buying cutting edge devices!

NOKIA PRESS RELEASE Mars 20, 2006

Nokia debuts new mobile gaming solutions and experiences at GDC Mobile

First look at new developer tools and consumer interface for next generation mobile gaming platform
 
San Jose, CA, USA – Nokia today unveiled a new software development kit (SDK) and consumer interface for its next generation mobile gaming platform. The new tools and consumer interface are designed to empower the mobile games industry to create high quality 3D mobile games for Nokia smartphones.
 
"Our new SDK contains familiar tools for developers, making it easy to focus on doing what they do best – creating great mobile games," said Gregg Sauter, Director, Games Publishing, Nokia. "Our platform lets developers put their games in millions of pockets worldwide and these new tools ensure developers can get on board to take advantage of this fantastic business opportunity."


Nokia also showcased its next generation mobile gaming consumer interface, showing how consumers can easily discover, purchase, play, manage and share the best mobile games.
 
"With our new consumer interface, you get quick access to new games and information, it’s easy to buy and manage your games, and share game accomplishments with your friends. You can play fantastic looking games for a great overall entertainment experience in your pocket. This new consumer interface is going to transform the way people find and play mobile games," continued Sauter.
 
The new developer tools include Game Development Libraries, based on C++ programming libraries, which will be available across multiple devices. The Game Development Libraries can be updated on the devices for resolving compatibility issues, and adding new features, including industry standard DRM solutions for content protection with minimal integration. Developers can also take advantage of the real-time connected gaming and community features enabled by the N-Gage Arena.
 
Nokia provides a professional development environment with debugging and analyzing tools such as on target real-time debugging and profiling over USB. Developers also have access to world class developer support through the new Forum Nokia PRO Games Zone launched today.
 
Nokia’s next generation mobile games platform is expected to launch in the first half of 2007, with a range of titles and devices.

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