Yesterday we(as well as a bunch of other folks) received an email from Sling Media talking about a proof of concept version of SlingPlayer Mobile. Matt Miller from The Mobile Gadgeteer also received the email and had an interesting comment saying that he was expecting a SlingPlayer Mobile client when the new iPhone 2.0 firmware was released and that it has him wondering what applications, if any, we will see actually available for us tomorrow.
Only time will tell … and that will be tomorrow! Stay tuned!
In part, the text of the email was:
Ever since the Apple iPhone hit the market, we’ve been receiving inquiries as to when we’ll have a version of SlingPlayer Mobile for the platform. To date we’ve only expressed our desire to support the platform when it is possible to do so. But with the Apple WWDC kicking off this week, we’re now ready to show off a bit of what we’ve done.< ?xml:namespace prefix = o ns = "urn:schemas-microsoft-com:office:office" />
We have a proof of concept version of SlingPlayer Mobile already running on ‘jail broken’ iPhones. We’ll be holding live demonstrations of this client on the iPhone and iPod Touch for those attending the WWDC. Product Manager Vicky Shum will be at the Starbucks at 120 4th Street, San Francisco (across from the Metreon) between 10:00 and 16:00 (10am and 4pm) on Monday, June 9th. So if you’ll be in town attending WWDC, please stop by for an SPM demo. The demos are open to all comers, so please feel free to invite your readers to drop in as well. We do ask that you hold this news under embargo until midnight Eastern/9pm Pacific tonight.
We do not intend to make this available to customers, it is a proof of concept. We are looking forward to the iPhone SDK becoming publicly available this week and fully intend to develop SlingPlayer Mobile using the SDK and are looking forward to selling it through the iTunes store. We started the development process before the SDK was available to characterize the performance of the platform and ensure that we could deliver a high quality customer experience on the iPhone & iPod Touch platforms. The results have been very promising and we are eagerly awaiting the SDK’s release so we can hopefully leverage what we have done already to deliver SlingPlayer Mobile for iPhone