Drivers: Moving forward

Posted by Tyler on Jul 23, 2008

closeThis post was published 1 year 6 months 19 days ago which may make its actuality or expire date not be valid anymore. This site is not responsible for any misunderstanding.

The drivers for the Tilt already have received their first update since the initial launch.

The updated version has a few changes, and I’ve had to do some searching to find out exactly what.  Apparently the change has to do with the inner workings of the driver itself.  The new version does this in a safer way allowing better compatibility.

Despite the update however, TiltSite still does not recommend that you update at this time.  These drivers are still in an early stage and some of the included test software will cause your device to freeze.  There are also a few other instances where it could cause a freeze as well.

Just hang tight and stay with us and we’ll keep you informed of updates and more information regarding drivers.

Drivers
More Information
Change explanation

Tyler (30 Posts) - Website | Twitter | Facebook


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  • @JD: No HTC has pretty much shown that they're not willing to release the drivers. These drivers are the hard work of a hacker who's reverse engineered the system and is now a community effort to extend functionality pretty much from the ground up. It's extremely unlikely you'll see these drivers in an "official" ROM so you're better off flashing a baked ROM as this is really the only thing that the drivers work with at this point.
  • JD
    Are these "Official" HTC drivers that are being tested? Will these be a part of the "Official" HTC/AT&T upgrade that will include WM6.1? I hope this is the reason for the delayed release of the ROM.
  • Tireuxderoche
    Thanks for the update!
  • Watch out for the Triangle (GL) Test. You will have to soft reset to get out of the program.

    I have noticed one thing for sure, screen rendering between landscape and portrait is GREATLY improved. I guess it must because of Garmins 1.2 I am running. No or VERY little lag with no rendering weirdness.
  • joe
    seems this safer way knocked a few fps off, but made it seem more fluid. but..progress is progress
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