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	<title>Comments on: Mobile Screen Resolutions</title>
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	<link>http://www.mobilitysite.com/2009/06/mobile-screen-resolutions/</link>
	<description>Mobile News, Reviews, and Views.</description>
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		<title>By: Pony99CA</title>
		<link>http://www.mobilitysite.com/2009/06/mobile-screen-resolutions/comment-page-1/#comment-16893</link>
		<dc:creator>Pony99CA</dc:creator>
		<pubDate>Thu, 02 Jul 2009 00:01:33 +0000</pubDate>
		<guid isPermaLink="false">http://mobilitysite.com/2009/06/mobile-screen-resolutions/#comment-16893</guid>
		<description>WVGA is &quot;Wide VGA&quot;, so the vertical resolution has to be 480 pixels.  800 x 600 is SVGA (as stated below and in the chart I linked).&lt;br&gt;&lt;br&gt;As for FWVGA, I&#039;ve never heard of that.  What does the F stand for?&lt;br&gt;&lt;br&gt;Steve</description>
		<content:encoded><![CDATA[<p>WVGA is &#8220;Wide VGA&#8221;, so the vertical resolution has to be 480 pixels.  800 x 600 is SVGA (as stated below and in the chart I linked).</p>
<p>As for FWVGA, I&#39;ve never heard of that.  What does the F stand for?</p>
<p>Steve</p>
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		<title>By: Sam Hobson</title>
		<link>http://www.mobilitysite.com/2009/06/mobile-screen-resolutions/comment-page-1/#comment-16885</link>
		<dc:creator>Sam Hobson</dc:creator>
		<pubDate>Wed, 01 Jul 2009 04:10:29 +0000</pubDate>
		<guid isPermaLink="false">http://mobilitysite.com/2009/06/mobile-screen-resolutions/#comment-16885</guid>
		<description>Sorry about the flawed info.  The chart I was going off of must have had a problem with it.  I fixed it.</description>
		<content:encoded><![CDATA[<p>Sorry about the flawed info.  The chart I was going off of must have had a problem with it.  I fixed it.</p>
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		<title>By: Pony99CA</title>
		<link>http://www.mobilitysite.com/2009/06/mobile-screen-resolutions/comment-page-1/#comment-16883</link>
		<dc:creator>Pony99CA</dc:creator>
		<pubDate>Wed, 01 Jul 2009 01:48:11 +0000</pubDate>
		<guid isPermaLink="false">http://mobilitysite.com/2009/06/mobile-screen-resolutions/#comment-16883</guid>
		<description>&lt;blockquote&gt;Recently I’ve seen VGA (800×600) and WVGA (854×480) screen resolutions.&lt;/blockquote&gt;&lt;br&gt;I believe VGA is 640 x 480 and there are plenty of PDAs and phones with VGA screens.  800 x 600 is SVGA, but I don&#039;t believe I&#039;ve seen a phone or PDA with that resolution.  I&#039;ve seen PDAs like the Sony Xperia described as WVGA at 800 x 480, but &lt;a href=&quot;http://www.fourmilab.ch/documents/howmanydots/&quot; rel=&quot;nofollow&quot;&gt;How Many Dots Has It Got?&lt;/a&gt; says WVGA is either 852 x 480 or 858 x 484.&lt;br&gt;&lt;br&gt;I think 800 x 480 makes more sense as WVGA, though.  That same chart defines WQVGA as 400 x 240 (like the Samsung Omnia), so WVGA should double both dimensions to 800 x 480.&lt;br&gt;&lt;br&gt;Like you, though, I&#039;m not convinced you gain much by cramming more pixels in the same-size screen.  Yes, fonts and images are sharper if you keep the display the same size, but, unless you have eagle eyes, you can&#039;t get four times the information on the screen readably going from 320 x 240 to 640 x 480.  You can probably get &lt;b&gt;some&lt;/b&gt; extra information by using slightly smaller fonts and having the extra sharpness compensate for the reduced size, but I&#039;d be surprised if you can get even 25% more in each direction.&lt;br&gt;&lt;br&gt;Increasing the screen size and resolution makes more sense.&lt;br&gt;&lt;br&gt;And when are we going to see PDAs with 24-bit color?  Most Windows Mobile devices seem stuck at 16-bit color.  Of course, increasing the color depth 50% means screens will likely require 50% longer to draw, too.  That&#039;s where faster processors come in, but then your battery life descreases.  Designing portable devices is a series of big compromises.  :D&lt;br&gt;&lt;br&gt;Steve</description>
		<content:encoded><![CDATA[<blockquote><p>Recently I’ve seen VGA (800×600) and WVGA (854×480) screen resolutions.</p></blockquote>
<p>I believe VGA is 640 x 480 and there are plenty of PDAs and phones with VGA screens.  800 x 600 is SVGA, but I don&#39;t believe I&#39;ve seen a phone or PDA with that resolution.  I&#39;ve seen PDAs like the Sony Xperia described as WVGA at 800 x 480, but <a href="http://www.fourmilab.ch/documents/howmanydots/" rel="nofollow">How Many Dots Has It Got?</a> says WVGA is either 852 x 480 or 858 x 484.</p>
<p>I think 800 x 480 makes more sense as WVGA, though.  That same chart defines WQVGA as 400 x 240 (like the Samsung Omnia), so WVGA should double both dimensions to 800 x 480.</p>
<p>Like you, though, I&#39;m not convinced you gain much by cramming more pixels in the same-size screen.  Yes, fonts and images are sharper if you keep the display the same size, but, unless you have eagle eyes, you can&#39;t get four times the information on the screen readably going from 320 x 240 to 640 x 480.  You can probably get <b>some</b> extra information by using slightly smaller fonts and having the extra sharpness compensate for the reduced size, but I&#39;d be surprised if you can get even 25% more in each direction.</p>
<p>Increasing the screen size and resolution makes more sense.</p>
<p>And when are we going to see PDAs with 24-bit color?  Most Windows Mobile devices seem stuck at 16-bit color.  Of course, increasing the color depth 50% means screens will likely require 50% longer to draw, too.  That&#39;s where faster processors come in, but then your battery life descreases.  Designing portable devices is a series of big compromises.  :D</p>
<p>Steve</p>
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