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Old 03-08-06, 10:10 AM   #3 (permalink)
mcastrillo
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Join Date: Nov 2005
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Originally Posted by airwolf
One thing I noticed is that there seems to be an issue with the X50v in that any game, when it starts, is shown in a very small 1:1 pixel screen at the top center of the X50V (that is what I have). I have WinMobile2003se and ROM version A03. I tried this emulator with Emulamer 1.11 GAPI tweak with all different combinations of settings and the same thing happens.
I'm working to fix this issue. I added an assembler scaler routine for VGA devices but in the case of x50v/x51v it does not work as I wanted because the screen vsync (I think), also I made a OpenGL version using the PowerVR SDK which really looks better, the scale is very smooth, but since the 2700g chip needs 37ms to update the textures it does not accelerate the scale too much. I downloaded the documentation about the 2700g registers from Intel and I'm making some tries using the specific flag to make pixels 'double sized' using the hardware of this machine, it should work fine.

I made some evaluations using DirectX in my x51v and it works faster than the OpenGL version, but how many users have WM5 installed?

Regards
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