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Old 06-26-08, 06:50 PM   #5 (permalink)
gregcd
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Join Date: Jun 2008
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I have mods working for me fine :) :)

Hi Adam, I have mods working for me .. this reply may be 3 years late but hey I only got the game 3 days ago..

It’s best if you understand what’s going on here rather than a quick instructions..

On the pc version; mods are activated by making a shortcut like so…

“c:\quake\quake.exe” –game fantasy

However this doesn’t seem to work in quake mobile for mods: Quake mobile mods only appear to work when the PAK file from the mod is copied directly in to the id1 folder where quake is installed.. be careful here though:

Quake mobile has two pak files here: pak0.pak and pak1.pak. These are the core game files. To install the mod, the pak file(s) from the mod should be renamed pak2.pak, pak3.pak and so on; and copied in to the id1 folder. Be careful you don’t overwrite any files.

Now start quake mobile normally and you’re away!

To deactivate the mod, rename the files to pak2.fantasy or similar. Switching between mods requires similar renaming as above.

Happy modding!
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