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Old 08-19-06, 05:22 PM   #11 (permalink)
dst
Aximsite Minor League
 
Join Date: Mar 2006
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Style

Well, some of the complaints are stylistic. As somone who has played computer RPGs for more than 30 years (how many people can say that!) I have seen it all and know what I like and dislike. I, for one, am all for tapping unlike another poster. To me that is the genius of the PPC. Also, it makes me feel like I am the one in control of the game, not the developer.

I didn't mean a rip off in a negative sense, poor choice of words. I just meant the look and feel of the game is in regards to the shops is the same as rages and mages. Someone else mentioned Bard's Tale, that goes back aways, but I agree. A good example. I am just not found of that style of game design. I like the Baldur's Gate model much much better.

As for alpha vs. beta, that all depends upon your point of view. I have seen an alpha from a developer's point of view. But as an end user, I expect games to come out polished. That used to happen in the good old days. Now, developers expect the general public to be their beta testers...a historical development of which I do not approve. Again, MHO.

Finally, one point I forgot to make in my original post. It would be very nice to see some way to collect "Rumors" or "Gossip". You can keep track of quests but not of conversations. I had a huge problem with on of the first quests in the game, the cemetary. I didn't realize that I needed to talk with the Inn Keeper, who then puts down the ladder. Rather, I went looking all over creation for someone to sell me a ladder. If I had a record of conversations, I would have been able to go back and see that the Mayor told me to go see the Inn Keeper.
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