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Old 10-22-06, 03:06 AM   #26 (permalink)
Haesslich
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Originally Posted by xnetc9
going from tcpmp (free) to coreplayer (costs) should be based on tcpmp + better, not worse. plugin support SHOULD be implemented for 1.0 release.

AC3 is important because many movies are encoded with AC3 audio. Since AC3 was supported in the free version, it is expected to be supported in the new version. for example, would winamp release a newer version that doesn't support ogg format when the older version could already play ogg? would you buy a new model lexus that didn't have power windows but instead had no windows? sure we didn't need AC3, just like we dont need power windows, or windows at all... would you buy a new computer that lacks usb ports? sure usb isn't needed to run the computer, but its nice to have, just like AC3. i dont know...

The skin isn't important, but sharpness would be nice. Even free gsplayer had skin options... and many other players out there got skin options.

Too bad we have to carry two versions of players to play media. I was hoping core player would replace tcpmp with enhancements. Can you imagine microsoft releasing windows vista that has aero and lacks functions like networking and so you have to dual boot windows xp and vista to play with both functions?

looking forward to the new coreplayer.
- They're putting the functionality that the plugins offered into the main program itself. TCPMP had plugins, but nobody else made plugins for the program except the TCPMP coders themselves... which meant it could take plugins from third parties, but nobody else was coding them. End result - no plugin support for CorePlayer as they're putting that codec support into the program itself. Also, they're setting things up so, at least with the paid version, you get to pick and choose what codecs you want installed (if I'm reading the notes regarding the customized builds correctly) in the player as well.

- AC3 is what movies use... but that's with the appropriate hardware, and most PocketPCs don't have good enough sound equipment or fine enough headphone jacks to take advantage of AC3, plus the CPU usage is a pain to deal with. That may be something you can toss in as a feature request to the CoreCodec people, but I found AC3 to be overkill for portable use, especially as it's not a very tightly-compressed audio format, which means that filesize is probably larger than it needs to be, especially as the audio hardware on the PDA is crap compared to that on larger devices. It's like complaining that your Lexus doesn't have a rocket-boost for the times when you need to go 500MPH; if you want to go 500MPH, you take a plane, not use the car which can't really handle that speed anyways and isn't designed to work well at that level... nor can it easily survive it, for that matter, especially since it'll only go that speed as long as the fuel lasts in your JATO bottle or whatever you're using.

- BetaPlayer's basically CorePlayer, but without the paid codecs which are more efficient at handling things like h.264 and AAC due to licensing requirements. And Microsoft IS effectively doing what you're talking about there - look at some of the changes in Vista Ultimate versus Basic. You're comparing apples and oranges again, in an effort to get something to complain about - they're putting a bunch of that stuff back in anyways. Wait a few weeks, and you'll get what you're looking for.

- Skins are coming. As noted, they've already posted the specifications and format for Universal Skinning, which means that the skinners will get to do their own sharper skins.

Last edited by Haesslich; 10-22-06 at 03:11 AM.
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