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Originally Posted by JakeRich
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The term "pixel double" refers to the doubling of the pixel in width and height to fill the screen. Each QVGA pixel is expanded to four VGA pixels, doubled in both directions. So the calculations by justthinking are correct, but the terminology is "doubling." Go figure....
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Yup, maths-wise, he's right but it, when QVGA apps are concerned, no effect on how the actual native QVGA app, say, a game is rendered. This is why I've asked "what did you mean by that" in the first place :)