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How many games should get a 10/10 depends a bit on the scale being employed. If you are using full numbers only with no decimals (scale out of 10), or even full and half numbers (scale actually out of 20), then you might give out one 10 a year... maybe. If you are using full decimal points (scale actually out of 100), a 10.0 should virtually never be given.
You see, the issue here is one of perfection. However fun a game is, if the reviewer has really spent some time and dug into it then it is highly unlikely that they haven't encountered some aspect that could have been improved upon somewhere. Most games have something less than stellar in them (or maybe a lot). So if the reviewer finds anything less than perfection in every area then they can't give a perfect score or there is nothing left to reward that ultimate game that may come along down the road.
mta
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