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Much improved
I really enjoyed playing the original tester version of Burgerama. While this version has the same look and feel, there are noticeable improvements.
I think the cash register progress bar is much easier to read and understand than were the original three lights.
The text explaining the pattern to be formed is a nice touch. Personally, I didn't feel that it was needed because in my mind, seeing a 2x2 square of objects doesn't need to be described as a '2x2 square'. But it's wrong to assume that everyone would be able to jump to such conclusions.
It's good that the tutorial shows the pattern being formed by foods that are not the ones shown in the "order". Also, the pattern is rotated to show that the order does not have to be completed in the same orientation.
But since I'm always proof-reading and looking for ways to explain things, I have noticed a few things in the tutorial that could use a little tweaking:
On the 2nd page, remove the words "from your".
On the 6th page, replace "cash driver" with "cash drawer".
On the 6th page, change "symbolize" to "symbolizes".
On the 6th page, the last sentence is awkward. It's almost unnecessary. But if you are going to keep it, change the word “fill” to “filled”.
I think it is unrealistic to expect that everyone would be able to read the tutorial once and be an expert. Therefore, there will always people who report that something wasn’t explained correctly. Any of these confusions will quickly fall away after they play the game a few times. Besides, you wouldn’t want them to master the game too quickly. That just wouldn’t be much fun.
My final impression is that this is a game I would play. I think it's fun, challenging, and it makes me think.
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