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Originally Posted by Tala
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I am not quite sure what you mean here. Can you be more specific? You mean if you release the virtual button press, it still keeps the button pressed?
Tala
ps. It would be nice, if you post bug reports regarding PocketSNES with OpenGL in the according thread, such that i can collect bugs and complaints to fix in a future release.
pps. Maybe you mean the normal PocketSNES version for QVGA PPCs?
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Yeah I think he means that it keeps even after the button is released. It happened with mine and its the normal version...