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Apparently actual pc games are too hard to create for the pocket pc. I base this assumption on the serious lack of games with any complexity beyond that of "Bejeweled" (yet my pocket pc can somehow handle guiding me across the country without a paper map, clearly displaying my position in hi-res, and rerouting instantly whenever I screw up). Does anyone else think it's weird that an obsessed fan had to port Warcraft themselves, just to get a decent rts fix on the ppc? For every unmade game screaming to be developed for the mobile platform, there are 20 unwarranted (and hence unpurchased) titles developed for the pc, not to mention dedicated gaming platforms.
Last edited by kungfuafrican; 05-11-05 at 07:55 PM.
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