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yes, i would have to agree with you that an incremental backup is a good idea for Sprite...
however, what is the gripe of having FULL Main Memory backups in one minute? amongst 24 hours? arent you just being so anal (forgive the pun) about 60 seconds? are you so on the go, that you cannot take 1 minute from your busy schedule, and perform a backup?
to answer your question why Sprite cannot - IMO, maybe they can but it is not worth putting that code/functionality, right? i mean, if the difference in an INC backup versus a FUL is just 30 seconds, what do you get?
PS: THERE is no such THING as a PERFECT SOFTWARE - people would always tend to find a problem somewhere or somehow
BUT - of course, the final decision is for you to make...
cheers!!!
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