Ok! :) First, make sure you're using the latest version of Wall's DOSBox port - that's beta 2 at the moment. :)
http://pocketwall.com/beta2/
It - and beta1 - include MANY improvements since the original version.
You can bind hardware buttons on the Axim to all sorts of different keyboard controls. This is documented on the beta 1 page (
http://pocketwall.com/beta1/ ) - see this section:
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[sip] XXXkey -- to tell pDOSBox which key you want mapped to the game pad. Key values are integers, and their possible values are listed here.
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If you click where it says "here", you get to this page:
http://pocketwall.com/beta1/keymaplist.html
...which lists the various keyboard keys you can bind to hardware buttons. With a bit of fiddling, trial and error, you might just be able to set up a good playable Keen config. It'll definately be better than the touchscreen keyboard, as the touchscreen can only register one tap at a a time, meaning yuo cant hold two buttons down at once - essential in games like this.
Also play with the CPU cycle and frameskip settings - I think 2700 cycles and 2 frames skipped should be good - just mess with them during a game and see if it responds better. :approve:
True, maybe it doesn't emulate a fullspeed 486 "out of the box", but with some settings-tweaking, you can get some very usable results. Check out the included SI.EXE (Norton System Info) tool included with pDOSBox to measure up how fast you're going - in pretty much all cases you'll get at least 386 speeds, which isn't bad.
I know DOS gaming isn't perfect on the Axim, but it's definately do-able. It's a bit of a miracle it works at all, and it's being improved. :) So sit tight, it should improve soon. Wall is doing a great job so far!