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Originally Posted by darus67
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What's up with that, anyway??
I've been checking out the demo. I like the program a lot, but it runs my battery half way down in 20 minutes. WHY??! What is going on in the background that is so resource intensive?
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Hi - we knew of some battery usage issues in versions prior to release 1.08, so we spent a long time analysing the code and made significant changes to the screen-refresh mechanism - basically the whole screen was being redrawn 15 times per second including multiple draws for transparency regions, whereas now only necessary parts of the screen are drawn once when needed. This seemed to significantly reduce power usage.
I personally ran a test:
* on a standard PPC2003 HP2215
* with the game installed on a 512Mb storage card
* with bluetooth switched on
* backlight set at roughly 50%
Without the game running, but leaving the PDA powered on with backlight on, the power drain was
6% in 20 minutes.
With the game running and actively being played, power drain was
12% in 28 minutes = 8.57% in 20 minutes.
This is almost 6 times less drain than seems to be occurring on your device - could you give us some more detail about the conditions under which you experienced this power drain?