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Advanced question: GF Doom button config
By default the GFDoom config only supports four or five buttons. It'll let you assign additional buttons, but you have to know the codes for the buttons. I've never found another program that lists the keys in the same manner it uses. In the doc example it uses the number 115, is this simply the decimal equivelent to a hexadecimal number another program would report?
In particular, I'm interested in programming the record key to toggle full screen, and, if possible, program the jog shuttle directions to be fire and open (would work well for full screen mode, if they're not hardwired into being up/down).
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