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Originally Posted by Menneisyys
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Starcraft is 2D, so, it coulnd't take advantage of the 2700g.
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Not true, the 2700g is a graphics accellerator that accellerates more than just 3D shapes. It can smooth images, and also image blitting etc. But in general it wouldn't be the bottleneck I guess.
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1. current Pocket PC's are just not powerful enough. Remember that the game was very slow and laggy, especially in multiplayer mode with more than 3-4 players and many units, on anything under a P-100. Pocket PC's are far less powerful than even a P-100 (see for example http://www.spbsoftwarehouse.com/abou...luster.html?en on this).
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Not true either I think :) Of course it all depends on what pocketpc you are comparing to what PC, but I think for all intents and purposes, the axim x50v system is comparable to a Pentium 3 900 on average and at least a P3-500. (certainly, 1mhz != 1mhz when comparing different processors but simply comparing things like divx decoding capabilities shows you this is not too far off the reality). The thing that a pocketpc is NOT good at is 'I/O' i.e. data transfers. This is also what would be limiting building a cluster, the nodes cannot communicate with eachother efficiently enough.
Anyway, if you try wargus for pocketPC you will see that warcraft2 runs perfectly fine on an x50v (
http://n0p.averest-k.ru/). Starcraft2 is nearly the same engine, there's no reason this won't work.
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2. to be able to play the game effectively, you must have a keyboard - not just the two-button mouse. Without a keyboard, no serious Starcraft player would play. Given the number of keyboards currently "deployed", I don't think anyone would find it lucrative to port the game.
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Depends I suppose. There is no way a pocketpc player could beat a PC player with the same skill. But on the flip side, the same holds true for first person shooters on consoles (with a 'controller') compared to the same game on a PC with a mouse. The real question you should be asking if the game can give you a satisfying experience and I think that the answer can be 'yes'. You probably just need to set the game difficulty to easy.
But what remains is that currently not that many pocketpc's will give you a satisfying experience (only the very latest VGA ppc's, in my opinion), so game producers will not have too much incentive yet to build their games for ppc.