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RISK style game in a persistent game world/server
bPerhaps some type of game where there's a "grid" that comprises the play area and then people in the MMORPG would occupy or HOLD a grid area. Kinda like risk and make it persistent. You would fortify your positions and when you are offline it uses a risk type system to determine if your armies hold against the onslaught... since it's 2-d you could have PPC and PC clients that connect to the same back end...
You would get RISK junkies on board since it would be like a HUGE persistent game of risk. And you could have different units that would have better attack vs defense capabilities... ok now I really rambled... hope it helps :-)
For those of us who played starfleet command 1-3 it's like the dynaverse idea they had.
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