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Originally Posted by rbg08
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I think what you are looking for is here.
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That version is just a tweeked version of the old SNES that still uses gapi. Tala made the OpenGL version which blows every other SNES emu I have used on my PDA out of the water but will not work on WM5. If only she would come back and fix that little problem (im guessing its just the dialogue box because the hardware didnt change between OS'es and she wrote it to go dirrectly to memory.
OpenGL SNES
Tell me you cannot see a difference between this version and that one emulamer built. No doubt emulamers is much faster than normal SNES and itdoes work on WM5 but the openGL version is flat out superrior and even he was amazed on how she figured out how to make it. (make sure you have it frameskip 1 and no auto frameskip. Turn on the sound and make sure you check sync sound. Then give it a wack. Its still kinda slow compaired to PC PSP play but it looks fantastic.)