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The reason it's so much slower is because instead of the program running on hardware it's designed for, every step of the program has to be interpreted and handled in software. It's true that different co-processors take some of the flak off the cpu, but when you try to emulate this you have to emulate all the chips at the same time through software.
That's the main point, one is hardware and one is software.
Look what happens when you play a game with no 3d acceleration card selected, the software and therefore the cpu has to do all the work resulting in much lower framerates.
The Cageybee
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