As far as emulation speed is concerned, the less simular in design the emulated system to the system doing the emulation and the more complex the emulated system, the more power that it requires to be emulated.
The Sega Genesis had two processors (one for sound, one for most other stuff), a custom sound chip, so this is fairly complex to emulate.
The Game Boy Advance has a simular processor to the Axim (both Arm based), but the graphics hardware is very complex and almost nothing like the Axim's.
As mentioned above, the overhead of other running tasks hurts speed to, so make sure to close everything you can before starting an emulator.
|
Quote:
|
|
Ok, the light bulb is starting to flicker... I'm assuming (for you mac users out there), it's like running Windows apps through VirtualPC on your Mac? Because I've tried VirtualPC, and it's a horrible experience
|
That's because the PC is nearly the most complex consumer computer system ever. You have to emulate so many different parts at the same time that it has to run a crawling pace. With an optimised emulator I can barely emulate a 486 33 on my 1.3GHz Athlon XP.