|
Originally Posted by Vric
|
Why it wouldn't work ? There is a Playstation Emulator for Pocket PC, and Playstation still look better than Nintendo DS.
But I must say, I would prefer a good, fast GBA module than a GBA/DS module that run badly.
|
Ah yes, you do raise some good points. However, I feel it necessary to counter a few of them so as to correct any misunderstandings people may harbor.
Firstly, the Nintendo DS is a relatively new machine, and as such, it hasn't been emulated to any reasonable extent on the desktop platform as of yet. This being said, there are a vast multitude of playstation emulators in existence due primarily to the fact that the Playstation has existed far longer than the DS.
The Playstation is also notably less complex than the DS (as far as my sources lead me to believe), for it cannot attain the performance level of the Nintendo 64, nor the processing power such performance entails. The DS, however, has roughly the same performance capabilities as the N64.
The Playstation
emulator which you've mentioned has
been in development for longer than the actual DS has even existed, and it still does not emulate many games to full speed (or it may not even function at all on certain PPCs, primarily the X50v). Therefore, it is safe to conclude that the proposed DS emulator (theoretically, the
very first working DS emulator in the world) would be nearly incapable of working at all on a mobile device, much less attain any sort of playable speed at this early stage of development.
If, however, in the unlikely scenario that such a software is actually developed--one which, remember, is emulating a
brand new, previously unemulated device which is noticeably more sophisticated than the Playstation, and in such an infinitesimal amount of time, yet still achieve "working" status--is nearly inconceivable to me, especially since most new GBA games such as the MMBN series and Pokemon Emerald don't run past 60% speed on the relatively far less complex GBA module.
[EDIT]The only hope I would see (personally) would be the implementation of the sorely needed MMX instruction optimizations, full support for all of the WM2003SE OS opcalls, full PXA270 optimization, and (of course) inclusion of some much needed graphics accelerator support. [/EDIT]
If such software is actually developed soon, it would classify (above all else) as one of the most ingenious and noteworthy software creations of the 21st century, and that's no joke.
All I can say is, good luck guys, and keep trying to make this nearly unfathomable dream a reality. Who knows? It just might work.