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Old 10-21-05, 01:44 PM   #1 (permalink)
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Tony Hawk 2 for x50v/x51v

Saw it on http://www.pocketgamer.org

Aspyr is supposidly working on tony hawk 2 for Intel xscale/2700g
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Old 10-22-05, 01:59 AM   #2 (permalink)
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OOOOhhhhh They brought us Enigmo...and it says ""handheld devices using the Intel Xscale processor and for those with the Intel 2700G Multimedia Accelerator." This means us x30 users will be able to play it! Yes! :D
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Old 10-26-05, 02:41 PM   #3 (permalink)
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I would actually pay for that game (again). Holy smokes, that would be great.
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Old 10-26-05, 03:53 PM   #4 (permalink)
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There might be a slight chance X5 will be supported too...
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Old 10-27-05, 07:51 AM   #5 (permalink)
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I have the press release listed on my accelerated game list sticky. Can't wait for it, i think it would be awesome.
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Old 10-27-05, 06:18 PM   #6 (permalink)
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Here's some screenshots
http://www.aspyr.com/noframes.php/ga...1/screenshots/

also,...
System Requirements
# Windows Mobile™ Pocket PC: Running Windows Mobile Pocket PC 2003 or later
# 128MB of free disk space
# 28MB of available memory
# 600 MHz Xscale® with 2700G Multimedia Accelerator
# NOTE - A Personal Computer: MS Windows 2000/XP or later with Microsoft ActiveSync 4.0 or later is required to install

I hope it runs with WM5 :\

Last edited by firastorm; 10-27-05 at 06:25 PM.
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Old 10-27-05, 07:26 PM   #7 (permalink)
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Thanks for the link firestorm, aspyr must have just updated their site with that info today. I added the link to my accelerated game list in my sig.
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Old 10-27-05, 09:51 PM   #8 (permalink)
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600 MHz Xscale® with 2700G Multimedia Accelerator
.........

That sounds like just x50v/1v.... not x50 or x30...
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Old 10-27-05, 10:57 PM   #9 (permalink)
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Originally Posted by Paul123
600 MHz Xscale® with 2700G Multimedia Accelerator
.........

That sounds like just x50v/1v.... not x50 or x30...
Yea, I saw that too...All I can scream is NOOOOOO!!!! :( Looks like I gotta buy an x51v...:D
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Old 10-28-05, 09:27 AM   #10 (permalink)
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MAN, what is so hard about porting it to us poor unaccelerated users? GEEEEZ! Like, that would seriously sell! I'm very unhappy with a$$pyr
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Old 10-28-05, 10:52 AM   #11 (permalink)
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Boo...ah well
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Old 10-28-05, 11:49 AM   #12 (permalink)
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no release date?
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Old 11-02-05, 04:38 PM   #13 (permalink)
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Originally Posted by firastorm
Here's some screenshots
http://www.aspyr.com/noframes.php/ga...1/screenshots/

also,...
System Requirements
# Windows Mobile™ Pocket PC: Running Windows Mobile Pocket PC 2003 or later
# 128MB of free disk space
# 28MB of available memory
# 600 MHz Xscale® with 2700G Multimedia Accelerator
# NOTE - A Personal Computer: MS Windows 2000/XP or later with Microsoft ActiveSync 4.0 or later is required to install

I hope it runs with WM5 :\


Actually, the previously posted screen shots were just plain wrong. Two of them were artist renderings and the other three were from the PlayStation(tm) version.

However, the currently posted screen shots are now actual screen shots from a DELL x50v. Also, it works quite nicely with the x51v too. I don't know the final release date, and I shan't comment on a software 3D emulation version.

Bobby
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Old 11-02-05, 10:12 PM   #14 (permalink)
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Really? Maybe there is hope, after all...Of course, maybe there isn't..:(
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Old 11-22-05, 10:46 PM   #15 (permalink)
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So pmcizhere, I have a question for you.

Since your PDA doesn't support 3D hardware acceleration like the x50v and x51v's do, what would you be willing to give up?

1) Reduced frame rate.
2) Less textured surfaces in favor of flat shaded surfaces.
3) Less range of view. (less stuff being rendered)
4) Crummy texture rendering (nearest versus bilinear texture sampling)

If you had to give some things to get the frame rate back up on a software emulated version of a 3D game, would you be upset?

Bobby
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