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Old 01-24-06, 04:04 PM   #1 (permalink)
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Free puzzle game SquareFill!

Hi guys,

This was a game we have been playing in the high school years. I thought
it is a very suitable game for ppc, so I coded something in .netcf.

The rules are simple:
* You have a 10x10 square matrix and you need to fill it from 1 to 100.
* You play by tapping the cells of the matrix.
* Once you tap a cell, the next cell you tap must be either 3 cells to the right, left, up or down, or 2 cells in any diagonal.
* If you can place all 100 numbers you will win :P

The interface is simple. Tap on a cell to place a number, tap on it again to
undo it. Tap on the bottom area to reset the board. There you go!

Screenshot:



Download realVGA (rapidshare only, but it is 20kb):
http://rapidshare.de/files/11753061/SquareFill.exe.html

Download qVGA (rapidshare only, but it is 9kb):
http://rapidshare.de/files/11758558/SquareFill_qVGA.exe.html

Last edited by MaystenG; 01-28-06 at 12:41 PM.
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Old 01-24-06, 04:15 PM   #2 (permalink)
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Sounds like fun, but I am having problems.
On my X51v, I can only see the top left corner of the screen.
On the PC, I can't seem to click anything.
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Old 01-24-06, 04:19 PM   #3 (permalink)
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Originally Posted by bruss147
Sounds like fun, but I am having problems.
On my X51v, I can only see the top left corner of the screen.
On the PC, I can't seem to click anything.
Maybe becuase this is a true vga game
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Old 01-24-06, 04:21 PM   #4 (permalink)
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As the title says, it is for RealVGA. You need ozVGA to go into realVGA mode.
On the PC, it is not working as expected due to a difference between compact framework and normal framework.

I may work on a non-realVGA version if most people prefers that.
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Old 01-24-06, 04:32 PM   #5 (permalink)
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Oops. Forgot that it said RealVGA. Sorry. :)
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Old 01-24-06, 05:12 PM   #6 (permalink)
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I added a qVGA version.
Check the first message for the link.
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Old 01-24-06, 05:19 PM   #7 (permalink)
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That one works. Interesting game. Have you ever won?
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Old 01-24-06, 05:26 PM   #8 (permalink)
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Originally Posted by bruss147
That one works. Interesting game. Have you ever won?
honestly, no. :)
but I was once working on it as an algorithms project and I have designed
a heuristic that can solve it in almost optimal time. Actually, the heuristic
can solve any size puzzle. For example, here is the 20x20 solution:

Code:
     16  111   61   15  126   60   75  125   59   76  122   58   77  121   57   78   26   56   79   25
        1   72   18  113   71   19  114  141   20  115  142   21  116  143   22  117   93   23  118   92
       62   14  129  110  219  130  192  224  133  193  343  134  194  344  135  151  325  136   27   55
       17  112   70   73  127  205   74  124  206  140  123  201  145  120  200  144  119  155   80   24
        2  109  222  209  191  223  218  196  342  376  195  337  375  152  322  345   94  150  326   91
       63   13  128  204  220  131  203  225  132  202  348  139  199  347  138  154  324  137   28   54
      186  210   69  187  283  208  272  373  207  271  374  369  146  336  370  147  321  156   81  149
        3  108  221  214  190  226  217  197  341  377  198  338  378  153  323  346   95  165  327   90
       64   12  286  211  273  293  284  350  292  372  349  299  371  368  300  163  367  148   29   53
      185  213   68  188  282  215  189  384  216  270  383  380  269  335  379  266  320  157   82  166
        4  107  228  237  285  227  278  290  340  400  291  339  397   97  318  333   96  164  328   89
       65   11  287  212  274  294  281  351  297  381  362  298  382  363  301  162  366  265   30   52
      184  236   67  183  255  238  307  385  279  308  388  393  268  334  396  267  319  158   83  167
        5  106  229  234  288  358  277  289  359  399  260  310  398   98  317  332   87  171  329   88
       66   10  256  239  275  295  280  352  296  392  361  303  389  364  302  161  365  264   31   51
      179  235   42  182  254  241  306  386  252  309  387  394  261  315  395  172  316  159   84  168
        6  105  230  233  257  357  276  258  360  353  259  311  354   99  312  331   86  170  330   35
       43    9  180  240  243  181  253  242  305  391  251  304  390  250  262  160  249  263   32   50
      178  232   41  177  231   40  176  356   39  175  355   38  174  314   37  173  313   36   85  169
        7  104   44    8  103   45  244  102   46  245  101   47  246  100   48  247   33   49  248   34
By the way, there are more than one solution for a puzzle.
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Old 01-28-06, 05:47 AM   #9 (permalink)
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Thanks a lot MaystenG ;)
I can't count the hours I've spent in high school playing this game...
A few years ago I coded something in VB so I'd be able to play on my PC (too many paper sheets wasted :) ), and also to try and find a solution for the 10x10 version.
I think my record (without any computer help) was 97 or 98... I'll try and beat that on my Axim now.
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Old 01-28-06, 09:16 AM   #10 (permalink)
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WOW Why make it RealVGA only? Is it just because of bad programming or is the author trying to make people download commercial RealVGA tweakers? There is no reson why this game should be RealVGA, you can EASILY shrink those boxes, lot of wasted pixels there.
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Old 01-28-06, 10:26 AM   #11 (permalink)
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Originally Posted by MSAgent
WOW Why make it RealVGA only? Is it just because of bad programming or is the author trying to make people download commercial RealVGA tweakers? There is no reson why this game should be RealVGA, you can EASILY shrink those boxes, lot of wasted pixels there.
Is it me or does your answer seem a little out of tone?
If you check the original post, there are two links, one for VGA and another one for QVGA devices that was added later after some people asked (nicely) for it.
Also, the VGA tweakers mentioned are freeware, so I don't think that is the issue here...
Plus, it's a great game :approve:
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Old 01-28-06, 12:27 PM   #12 (permalink)
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Originally Posted by MSAgent
WOW Why make it RealVGA only? Is it just because of bad programming or is the author trying to make people download commercial RealVGA tweakers? There is no reson why this game should be RealVGA, you can EASILY shrink those boxes, lot of wasted pixels there.
Calm down, mate. As cerote pointed already, I have made a qVGA version
which you may wish to use. I didn't intented to do a public game when I
started working on this. I just wanted to have that little old game on my
ppc. Then I thought, maybe somebody else likes it as well. So why not put it
on the web and call the aximsiters.

And you are truly mistaken at the last sentence. There is a reason this game
was initially designed to work in realVGA: that is the mode I am using my pda
in.
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