Originally posted by deftech Exactly what I've been trying to say. :) It's "impossible". I'm not saying 100% impossible, because I've seen some weird crap in my lifetime....but like 99.9999999999% impossible.
Originally posted by deftech Exactly what I've been trying to say. :) It's "impossible". I'm not saying 100% impossible, because I've seen some weird crap in my lifetime....but like 99.9999999999% impossible.
--deftech
Yep, in this universe 0 or 100 do not exist, but everything in between does ;)
I mean, in order to emulate PSX you could start droping textures, resolution, colors, sound quality, everything that is hardware or firmware related, but then you would end up with a Spectrum version of Elite or Tank Commander :D
Originally posted by GeeZuZz The PSX CPU is running at 33mhz, so it should be enough CPU power...
But i guess the GPU is not the best in a PPC...
Plus, you can't compare a PSX CPU to an Xscale (or any PPC) CPU accurately in MHz. Kinda like Apple and Intel CPUs. Apple CPUs have far less clock speed, but still keep up for the most part with Intel. I know this isn't ENTIRELY accurate comparison, but it's just to make an example. :)
--deftech
__________________ Jordan M. Wigley
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Email: jordan AT aximsite.com
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Originally posted by GeeZuZz The PSX CPU is running at 33mhz, so it should be enough CPU power...
But i guess the GPU is not the best in a PPC...
Errmmm, if this were true, then a Z80 and a Pentium4 running both at 100MHz (if a Z80 could ever be clocked that high :D) would have the same processing power (i.e MIPS, or FLOPS, or whatever measuring unit you prefer).
Not only that, but as any of you -should- know, the CPU plays all the roles only in the PCs. In other computers and consoles, there are a number of supporting processors (graphics, sound, I/O etc), which are very hard and time-consuming to emulate ;)
Errmmm, if this were true, then a Z80 and a Pentium4 running both at 100MHz (if a Z80 could ever be clocked that high :D) would have the same processing power (i.e MIPS, or FLOPS, or whatever measuring unit you prefer).
Not only that, but as any of you -should- know, the CPU plays all the roles only in the PCs. In other computers and consoles, there are a number of supporting processors (graphics, sound, I/O etc), which are very hard and time-consuming to emulate ;)
Originally posted by TheAce Guys, the PPCs have hardly enough processing power to run the "good" TurboGraFX16 games at full frames
I tried the tg16 module on morphhear on my buddies 300MHz... Ran pretty slow... I just ordered my 400MHz, and I was wondering if there's a better emu for tg16 than the morphgear one (I do realize that the 400MHz will help speed thing up)
Originally posted by KKF I tried the tg16 module on morphhear on my buddies 300MHz... Ran pretty slow... I just ordered my 400MHz, and I was wondering if there's a better emu for tg16 than the morphgear one (I do realize that the 400MHz will help speed thing up)
Thx!
MorphGear on my 400MHz works pretty good. Others have replied that TG16 gets a good speed increase if you run TurboTray498 to overclock it to 498MHz. Many users have done this, and shown no problems at all. I just downloaded turbo tray and plan to test it out sometime this week.
--deftech
__________________ Jordan M. Wigley
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Email: jordan AT aximsite.com
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MorphGear is a very piece of software, which alas tries to do all the emulators at once......a single emulator is *always* better and faster.....thats why I use PocketEngine for the "heavy" games (those labeled SGX games), some of which do not run at full speed even in this emulator.......
I have the 400MHz o/c to 498MHz with the 255 processor, and still cannt get full speed at all TG16 games (namely the SGX ones). I think its just the limit of the Axim, thats all.....
Each of morphgear's modules is separate code, so one may work better than the other, but at any rate, I'm gonna grab pocketengine as well when my axim gets here (hopefully next week). As long as I can play Blazing Lasers, I'll be happy :)
Originally posted by KKF Each of morphgear's modules is separate code, so one may work better than the other, but at any rate, I'm gonna grab pocketengine as well when my axim gets here (hopefully next week). As long as I can play Blazing Lasers, I'll be happy :)
amazing game, isnt it ?!?!
Since I'm a die-hard fan of shoot'em ups, the TG16 is just heaven to me :love: Final Soldier, Vimana, 1943, Aero Blasters, Darius, Dragon Spirit, Gradius, Tiger Shark, Twin Cobra, R-Type, Raiden, Salamander, damn there is just too many of them ;)
Not to mention all the other goldies: Legend of Tonma, Shinobi, Ninja Spirit, Batman, New Zealand Story, Tiger Road, phew I got really tired......
All in all, I dont think that there is a better console than TG16, PERIOD!
Originally posted by KKF And most of those shooters are really challenging! I can't remember if I ever beat raiden...
Most....maybe....but Blazing Lazers and Final Soldier are just too easy. All you have to do is hold down the fire button, and generally pay attention in one or two spots in the whole game ;)
There's a trick in Blazing Lazers that you do on the startup screen (which I can't remember) to allow you to enter an advanced 'hard' setting... On normal, I just breeze through it, but on that advanced setting, good luck!
ok guys I currently use gnuboy for my gb and gbc games. It doesnt run at full emulation and my favorite game, although it runs, motocross maniacs is a little choppy. So i have been considering buying Morphgear. I just have a couple of questions. Is it any faster than gnuboy? Also, do the nes games run faster than 40fps? I use pocketnester and although its great Im alwasy lookin for faster emulation:p
Thanks everybody