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PocketSNES sound is playing high pitched for some reason
I've been just ignoring this problem for a while, but I thought I'd ask if anyone else knew how to solve it. I don't even know when the problem actually started because I play with no volume so often, but I realized the other day that PocketSNES is playing most of the soundtrack about an octave or two higher pitched than normal. The timing is correct, it's just high pitched. I've messed with all the settings I know how to and can't seem to get it to go away. Any ideas?
BTW I'm using Talas OpenGL version on an x50v.
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