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Old 02-23-07, 05:20 PM   #1 (permalink)
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Aximsitemobileicon DoomGLES v0.5 released today

A new version of the popular OpenGL port of Doom was released today. Here is what is new in this release:
  • Added music support (through converted wav files). Please read DGLESConvert manual to know how to convert Doom music to wav.
  • Added landscape / portrait choice. See "Orientation" parameter in the doomgles.cfg file.
  • Lighting optimisations (some MAP2x of Doom2 were quite unplayable). See "MaxSceneLights" parameter in the doomgles.cfg file.
  • Status bar displayed ingame.
  • Added an icon in the exe file.

Since v0.3, all IWADS are now supported, as well as PWADS. The author has released a converter so you can convert your IWAD file for use with DoomGLES. The readme file contains all the necessary information you need in order to convert your IWAD. Instructions on how to use the software with the converted data is also included. And finally, music support! So now we can blast those demons to the wonderful Doom soundtrack.

When installing this, I recommend starting from scratch (when I was upgrading versions, all I had was a white screen; making a fresh install corrected this problem). I think you will be very pleased with this release from the author.

Visit the official DoomGLES webpage.
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Old 02-24-07, 01:46 PM   #2 (permalink)
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Do you need the original WAD files.
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Old 02-24-07, 11:43 PM   #3 (permalink)
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of course you do. you can freely get the shareware version. full version however, you gotta buy.
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Old 02-25-07, 04:16 PM   #4 (permalink)
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Originally Posted by [AFX] View Post
of course you do. you can freely get the shareware version. full version however, you gotta buy.
i think its wierd the original game is not freeware. Yes, its a great game but its over 10 years old.
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updated 04.14.07
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Old 02-25-07, 04:22 PM   #5 (permalink)
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Yeah, but as is patently the case, there's still a market for it (especially the wads). Why should they give something away that there's a market for?
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Old 02-27-07, 04:34 AM   #6 (permalink)
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Question

Could we expect a WM2003SE OpenGLES version?

:love:
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Old 02-27-07, 04:58 AM   #7 (permalink)
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dont ask me, ask the author. he had a test version but he doesnt realy care for wm2003se from what it seems.
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Old 03-10-07, 12:09 PM   #8 (permalink)
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Yep, I'm a proud owner of Axim X30 but when I read thats its not for WM2003se, I was kinda sad. I still tried to install it but like always it didn't load up properly and the game crashed.
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Old 03-12-07, 08:59 AM   #9 (permalink)
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Originally Posted by Hudra View Post
Yep, I'm a proud owner of Axim X30 but when I read thats its not for WM2003se, I was kinda sad. I still tried to install it but like always it didn't load up properly and the game crashed.

use the non-ES version for WM2003SE; the ES version will NOT work on the x30 because the latter has no 3D accelerator
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Old 03-12-07, 02:41 PM   #10 (permalink)
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11/03/07 - DoomGLES V0.54
- Check screen orientation before rotating it.
- Crash fixed in converter (plutonia map12).
- "-config" command line parameter path bug fixed.
- "always run" key sensitivity fixed. Key mapped to 193.
- added "-wavfreq" command line option for music conversion.
So you can save space on your storage card or on the contrary listen to CD quality musics :).
Default value is 11025.
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Old 04-08-07, 03:36 PM   #11 (permalink)
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Originally Posted by Reillychem View Post
11/03/07 - DoomGLES V0.54
- Check screen orientation before rotating it.
- Crash fixed in converter (plutonia map12).
- "-config" command line parameter path bug fixed.
- "always run" key sensitivity fixed. Key mapped to 193.
- added "-wavfreq" command line option for music conversion.
So you can save space on your storage card or on the contrary listen to CD quality musics :).
Default value is 11025.
Does anyone know how to make the game brighter? It's so dark I can barely play. Thanks.
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