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The tiles have been scaled down to be QVGA, so if the game were to be made truly VGa, the original AOE sprites and tiles should be used which would appear clearer instead of smaller. The play area and unit size seem to already match the ratios of the PC version, but they're scaled down and missing 3/4 of the pixels.
Of course, while we're dreaming they can go ahead and:
1. Improve the AI
2. Improve the terrible pathfinding
3. Put the rest of the sound/midi files back in (there's 8gb sd cards now, most people won't miss the space)
4. Add multiplayer.
Of course, I don't really think any of this would ever happen, because one of two things would have to happen:
1. Zio believes they can sell a lot of copies of VGA Age of Empires to offset the cost.
2. Zio gives out the source code and says "have fun."
I don't think either of those alternatives are really that realistic, But we can all wish.
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