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| Games Talk/Review Games for Dell's Axim
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#1 (permalink) | ||||||||||
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Aximsite Major League
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New Open GL stuff-but for ATI Imageon GPU's
So the few of you here with hx4705's & their Imageon 3220's can enjoy, but we 2700g people get left behind. Will this become commonplace, and will it be usable on our Intel GPU's at all?
Linky: http://www.pocketpcthoughts.com/foru...433a7163df7dee Anywho, makes you wonder who will be the handheld GPU leader here in a coupla years. We're going to see more desire for mobile gaming (though PSP type devices as well as phones and to a lesser extent PDA's-sorry guys, more people with phones and PSPs are more likely to game than someone with a PDA). Intel is notorious for crappy desktop GPU's, and ATI is one of the leaders with nVidia. So could the next Dell handheld have a newer iteration Imageon chip? | ||||||||||
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Axim X50v
WM 2003 SE 1GB Sandisk Ultra II SD Card 1GB Sandisk Ultra II SD Plus USB Card Innopocket Magnesium Case Think Outside BlueTooth Keyboard & Mouse SONY MD-EX71SL Earbuds Axim X5 Advanced DELL TrueMobile Wifi CF Card Socket BlueTooth CF Card Rhinoskin Aluminum Case and Apps > Sig space... |
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#3 (permalink) | ||||||||||
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Aximsite Major League
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True. Going to be interesting. I am really waiting for a FPS that supports the stowaway mouse :-) (Yes, I expect to be waiting a good long while)
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Axim X50v
WM 2003 SE 1GB Sandisk Ultra II SD Card 1GB Sandisk Ultra II SD Plus USB Card Innopocket Magnesium Case Think Outside BlueTooth Keyboard & Mouse SONY MD-EX71SL Earbuds Axim X5 Advanced DELL TrueMobile Wifi CF Card Socket BlueTooth CF Card Rhinoskin Aluminum Case and Apps > Sig space... |
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#4 (permalink) | |||||||||||
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Aximsite Minor League
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developing for the 2700g has been a royal pain in the rear.... i hope that it supports directx with windows mobile 5
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#5 (permalink) | ||||
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Aximsite Minor League
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ATI may have some stuff like demos that are exclusive, but both chips support OpenGL ES and DX so any program made for those two standards should work on either device.
How much processing power and ram the program will require will be more important, but the Intel chip is pretty damn nice if someone with decent fundage had an incentive to develope for it. PPC gaming is a wasteland at this point and hopefully we'll see a change when more devices have OpenGl ES and DX mobile support. PPC gaming will be ripe for great games and eventually it will come, but it ain't coming quickly (like I thought it would along with more 3d chips in PPCs that haven't materialized). | ||||
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#6 (permalink) | |||
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Aximsite Rookie
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If only more people knew about how great Pocket PCs are, we would have more console games being ported to Pocket PCs.
The Pocket PC is the ultimate gaming platform: - Console-quality 3D rendering - Every 'innovation' that the Nintendo DS has, such as WiFi, touch screen, microphone, etc. And the huge screen makes up for the two screens that the Nintendo DS has - With increasing capacities available, you can have gigabytes of storage available via SD and CF cards Etc... | |||
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#7 (permalink) | |||||
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Aximsite Minor League
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Quote:
You are so right. Nintendo made a great game without using the controller and thats the weakest point of PPCs. Yoshi touch and go is every bit as cool as any portable game and you can play it 100% with the stylus. Oh well, its just a matter of time. For now PPC is the king of puzzle games and it'll have to do. | |||||
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#8 (permalink) | |||||
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Aximsite Veteran
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I doubt they would go there because of the hardware differences. I mean not everyone has the 2700g or th ATI imageon... so they make games backwards compatable to loook nice and ugly.
And with such flexible storage... they would have to invent some sort of DRM. lastly we know what happened to the tapware zodiac... and that palm was shaped like a handheld... | |||||
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#9 (permalink) | ||||
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Aximsite Prospect
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#10 (permalink) | ||||
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Aximsite Prospect
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With emulators there are already some cool games that unfortunately are hard to play because of the poor controls. | ||||
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#12 (permalink) | |||||
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Aximsite Veteran
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^ =[ Im confused.
Out of curosity... Has anyone here actually tried to program something for the 2700G chip and Imageon GPU? My point is, is it much more difficult to program for one or the other? And is it difficult to optimize programs to use it? | |||||
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#13 (permalink) | |||||
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Aximsite Major League
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I think a little research is in order (or at least read the press release). ATI is announcing a new version of the OpenGL ES API, not new hardware or new support for existing hardware. It is possible for the 2700g to already support the features of the new version, unless there are proprietary ATI extensions.
There is no mention at all of a specfic ATI chipset let alone the Imageon 3220. The Imageon 3220 is way less powerful than the 2700g. If you look at this page: http://www.ati.com/products/imageon3200/features.html , the 3220 is for 2D, not 3D. So HP hx4705 and Toshiba e800 owners will not be entering a new era of 3D gaming. On the other hand, ATI has the Imageon 2300, which does offer 3D support: http://www.ati.com/products/handheld.html, but as far as I know, no hardware has this chip. Quake was ported to run on the 2300 over a year ago, but not much has happened since: http://pocketmatrix.com/forums/viewtopic.php?t=14594 . So as far as I know, the 2700g is the only 3D chip in a Windows Mobile device (if you exclude the nvidia chip in the Gizmodo). | |||||
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#15 (permalink) | ||||||
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Aximsite Major League
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