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Old 11-09-06, 07:33 PM   #16 (permalink)
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wouldnt making a CAB file with 'all the file' be a breach of copyright?

really you shouldnt have a FULL working version unless you actually own a cd of the original
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Old 11-09-06, 08:10 PM   #17 (permalink)
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I think software and games should become freeware after xx years. I mean, comeon... Duke 3D is how old? You can't buy it anywhere. How else you gonna get it?

My motto... if I can't buy it from a store locally... then I'm downloading it for free.
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Old 11-09-06, 08:33 PM   #18 (permalink)
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How big is the original/full Duke 3D game file?
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Old 11-12-06, 06:32 PM   #19 (permalink)
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Full game is 42 Meg ish
I just loaded this on my x51v, absolutely awesome! just mapping keys to my bt keyboard then it'll be time to go crazy.
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Old 11-14-06, 02:29 AM   #20 (permalink)
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Moving around with the d-pad can be bit of a pain. Is there a way to use a stylus and tap on the screen to move, like you can on doom?
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Old 11-18-06, 02:24 PM   #21 (permalink)
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i use spvduke 0.4g with my duke3d.grp (atomic) and the original config file. it runs but i my buttons do not work. i tried da1writer's config and the game crashed back to the file explorer. i only need Jump, Use inventory and the Use buttons

i have an axim x50v

what can i do?


sry for my language (i'm german and i don't have much experience with English)
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Old 12-11-06, 07:03 PM   #22 (permalink)
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all I get on my x51v is a black screen and the sound effects :(
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Old 02-09-07, 10:46 AM   #23 (permalink)
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Originally Posted by madazz
all I get on my x51v is a black screen and the sound effects :(
Same thing here on my x50V. Anyone know why this happens?
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Old 02-10-07, 04:37 PM   #24 (permalink)
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Same black screen issue here too on X51v.

Any ideas?
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Old 10-09-07, 09:21 AM   #25 (permalink)
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X51V, duke nukem vers 0.4G, rom A01, no gapi.

Duke nukem 3d works, but the key mapping is difficult.
For now, i can only play with directional key and fire on tapping the screen, and that is unplayable...
The X for closing the game only works without any menu, ESC key is not binded, the 4 keys on pda are useless.

How do you mapped the controls? :hide:
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Old 10-09-07, 11:45 AM   #26 (permalink)
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Originally Posted by smiley1635 View Post
Hi. Ok so I got duke 3d and it runs fine. I found out my hardware button codes:

So I edited the Duke3d.cfg. (Why is there 2 of them btw? Duke3d.cfg and DUKE3D.cfg.txt)

The .cfg.txt was a result of editing the .cfg file with Winodw's Notepad, which adds the file extension .txt to whatever file you open and save.
Just rename it to the .cfg version.
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Old 10-10-07, 03:13 PM   #27 (permalink)
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No one can attach the duke3d.cfg file working for the x51v? :exc:
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Old 10-26-07, 07:18 AM   #28 (permalink)
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Possibly helpful

Hi, to answer a few of the questions raised, you can download the shareware files from 3d realms' site, I think:
3D Realms Site: Duke Nukem 3D Atomic Edition
Use the 3dduke13.zip - v1.3d Shareware Episode (5785k) link.
(I can't test the link here at work, some of the others are dead, but you could search for the filenames on Google).

Next, you need to unpack the Duke3d.grp file, this is the game data. Basically, unzip the file above and double-click on the .exe file in it. This is an old DOS file, so if it fails to launch, right-click on it, choose properties, then compatibility and just tick the box "Run this program in compatibility mode for:" and leave it at Windows 95.

Let it install into C:\Duke3d, then go in and take the Duke3d.grp file out and drop it onto a storage card, along with the other files from spvDuke3d. That's all you need to do to install it. Tap on spvDuke3d.exe in File Manager to start the game.

Now here's the bad news as far as using the buttons on the X51v. They seem to be software buttons, not hardware (at least, except for the D-Pad and the button in the centre). Sooo, if you map one of them as the Escape key, they all act as the escape key... Very, very irritating. I've given up and I'm using a BT keyboard, instead...

P.S. you can get a basic version working, if you set Landscape mode to 0, set the screen height to 430, the screen width to 480 and set Jump to the centre button (i.e. Enter), set Up on the D-pad as forward and open.

Why? Because on version 0.4g of spvDuke3d, there's a tiny X in a box at the top right hand corner of the screen. Tapping this with the stylus opens the main menu. And with the screen set in that way, you can tap the keyboard icon at the bottom of most screens on the Axim, to launch the soft keyboard.

I still haven't managed to make it work as an input device in the main game, but it does work in the save game screen, which means you can type in a name for a save game! Without a name, the game won't save the file! Oh, and I cannot get scan code mapping working

This is my Config file (I've just put in the bits I changed).
I set the Cache memory to 26000, as 2600 wasn't enough and I set the Platform Timer Hz to 600 in a vain attempt to get better frame rates.

FXDevice = 13 and MusicDevice = 13 kills the sound, it's supposed to give better performance, i haven't noticed any difference:

[Setup]
SetupVersion = "1.3D"
spvDuke3DVersion = "0.4g"
spvDuke3DPortAuthor = "Roozbeh GHolizadeh"
spvDuke3DPortHome = "www.spv3d.com"

[Engine Setup]
UsingGapi = 1
ShowSIPButton = 1
Platform_Timer_HZ = 600
LandscapeMode = 0
CacheMemory = "26000"
ShowFPS = 1
ShowKeyCodes = 1
TickRate = 135
TicksPerFrame = 26
ScanCodeMapping = 0
Alt_EscapeKey = ""
Timidity_Dir = "\SD Card\spvDuke3D\timidity"



[Screen Setup]
ScreenMode = 0
ScreenWidth = 480
ScreenHeight = 430
Shadows = 1
Password = ""
Detail = 1
Tilt = 0
Messages = 1
Out = 0
ScreenSize = 12
ScreenGamma = 16

[Sound Setup]
FXDevice = 13
MusicDevice = 13
FXVolume = 0
MusicVolume = 0
NumVoices = 4
NumChannels = 1
NumBits = 16
MixRate = 12000
ReverseStereo = 0
SoundToggle = 1
VoiceToggle = 1
AmbienceToggle = 1
MusicToggle = 1

[KeyDefinitions_Landscape0]
Move_Forward = "Up" ""
Move_Backward = "Down" ""
Turn_Left = "Left" ""
Turn_Right = "Right" ""
Strafe = "" ""
Fire = "" ""
Open = "Up" ""
Run = "LShift" "RShift"
AutoRun = "0" ""
Jump = "Enter" ""
Crouch = "" ""
Look_Up = "" ""
Look_Down = "" ""
Look_Left = "Insert" ""
Look_Right = "Delete" ""
Strafe_Left = "4" ""
Strafe_Right = "6" ""
Aim_Up = "2" ""
Aim_Down = "8" ""
Inventory = "J" ""
Inventory_Left = "G" ""
Inventory_Right = "M" ""
Holo_Duke = "" ""
Jetpack = "" ""
NightVision = "" ""
MedKit = "" ""
TurnAround = "W" ""
SendMessage = "" ""
Map = "Record" ""
Shrink_Screen = "-" "Kpad-"
Enlarge_Screen = "=" "Kpad+"
Center_View = "KPad5" ""
Holster_Weapon = "ScrLck" ""
Show_Opponents_Weapon = "" ""
Map_Follow_Mode = "SoftKey1" ""
See_Coop_View = "" ""
Mouse_Aiming = "" ""
Toggle_Crosshair = "" ""
Steroids = "" ""
Quick_Kick = "`" ""
Next_Weapon = "" ""
Previous_Weapon = "r" ""
Original_F1 = "1" ""
Original_F2 = "" ""
Original_F3 = "" ""
Original_F4 = "" ""
Original_F5 = "" ""
Original_F6 = "" ""
Original_F7 = "" ""
Original_F8 = "" ""
Original_F9 = "" ""
Original_F10 = "" ""
Multi1 = "Call" ""






[Misc]
Executions = 87
RunMode = 1
Crosshairs = 1
WeaponChoice0 = 3
WeaponChoice1 = 4
WeaponChoice2 = 5
WeaponChoice3 = 7
WeaponChoice4 = 8
WeaponChoice5 = 6
WeaponChoice6 = 0
WeaponChoice7 = 2
WeaponChoice8 = 9
WeaponChoice9 = 1

This is the original page with details on all the settings:
spvDuke3d [v0.4c]...with Sound/Music now! - MoDaCo

Last edited by daire_d; 10-31-07 at 10:36 AM.
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