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Games Talk/Review Games for Dell's Axim

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Old 10-18-05, 01:19 PM   #16 (permalink)
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What I dislike the most...

#There is no competing AI.

#It's slow to load and the user profiles are just annoying extra steps. Who shares their PDA with anyone else anyway?

#Because of the lack of enemy AI it gets boring and repetive very quick.

#It wastes a lot of time (few seconds) just to bring up the annoying replay screen. Who watches the replayes anyway?
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Old 10-18-05, 01:49 PM   #17 (permalink)
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Such a beautifully rendered game. Graphics and sound are top-notch. The tracks look wonderful in day and night as well. Sometimes I just drive slowly and enjoy the scenery. Making the car flip is fun, and is nice to watch on the replays.

Playing with the D-pad is hard because you can't turn and accelerate/decelerate at the same time. So now I am steering with the stylus and using the hard buttons for the gas and brake.
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Old 10-18-05, 02:19 PM   #18 (permalink)
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Did someone want caps? Here are some of the first track.

I had to stop the car to take pictures.
Attached Images:
File Type: png geo4.PNG (58.4 KB, 58 views)
File Type: png geo2.PNG (63.6 KB, 36 views)
File Type: png geo7.PNG (65.5 KB, 29 views)
File Type: png geo1.PNG (47.8 KB, 17 views)
File Type: png geo3.PNG (57.9 KB, 25 views)
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Old 10-18-05, 05:47 PM   #19 (permalink)
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jmckie why not post full size screenshots? The game is VGA
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Old 10-18-05, 06:09 PM   #20 (permalink)
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Originally Posted by MSAgent
What I dislike the most...

#There is no competing AI.

#It's slow to load and the user profiles are just annoying extra steps. Who shares their PDA with anyone else anyway?

#Because of the lack of enemy AI it gets boring and repetive very quick.

#It wastes a lot of time (few seconds) just to bring up the annoying replay screen. Who watches the replayes anyway?
I think they did not add competing AI's because the X50v would not be able to handle it, memorywise...
In stuntcar they added just one opponent and no championships whatsoever for this same reason.
The same goes for cube. It's playable as long as there are no enemies around..

Guess ít will be the same for all graphic intensive future X50v releases!..

:(


Last edited by ignacy; 10-19-05 at 05:03 PM.
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Old 10-18-05, 10:41 PM   #21 (permalink)
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I found a weird bug in the program. At a certain piont in on of the levels, if I go in the grass, the game crashes. But overall, AWESOME GAME! I wish it was longer though
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Old 10-18-05, 11:27 PM   #22 (permalink)
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It's my third favorite. I'm old school. I.C.B.M for Pocket PC is my favorite.
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Old 10-20-05, 12:08 PM   #23 (permalink)
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After 20 tries, I can't get past Higlands Track Four. There are so many impossibly sharp 90 degree turns it is easy to make mistakes. If I slow down to take them I lose too much time. If I take them at speed, I make too many mistakes.

Which one is the hardest/easiest track?

Which car is your favourite?
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Old 10-20-05, 12:14 PM   #24 (permalink)
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I just got an X51v last night and GeoRally came with it.
I played it a couple times and it is an amazing game for a handheld.
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Old 10-20-05, 12:26 PM   #25 (permalink)
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Contains a spoiler!!!!!!!!!!!

I completed this last week (set on "easy" of course). The hardest part is the 5th of the 6 stunt tracks. The "roller coaster" on the 6th actually doesn't have to be attempted - you can just drive on the grass underneath it!

I didn't like the stunt levels - repetitive and so hard to pull off clean stunts especially the loop the loops. And you don't really need to execute clean stunts in order to complete the levels anyway - just throw the car around madly is enough.

The med and highlands tracks are however brilliant, high-speed and absorbing.

Last edited by stonehenge8; 10-20-05 at 12:26 PM. Reason: bad spelling
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Old 10-20-05, 09:01 PM   #26 (permalink)
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Very nice game, and certainly one of the best to show the Axim off, but I don't really care for the on/off style of controls. If you choose the control scheme where you use the stylus to steer left/right, it should be gradual steering, with more the further away from center you drag. But it isn't...it just mimics the on/off steering of the buttons, which is annoying and difficult.


P.S. That's not really an "opponent", it's just a ghost car showing what you have to beat in order to pass the level. There's no AI to speak of, or physical car.
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Old 10-24-05, 10:59 PM   #27 (permalink)
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Well, I finally beat the last stunt track at normal difficulty. Did it in 05:58 too, with only one minor mistake. The pipe at Level 5 is brutal, I could never do it cleanly. Great fun.

Don't think it would have much replay value though.
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Old 10-27-05, 03:43 PM   #28 (permalink)
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So wait...is noone having an issue with this game?

Am I the only one who can't get it to run? AT ALL?
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