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Old 10-06-06, 02:38 PM   #46 (permalink)
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makku: The VFB in PPL 1.04 (to be released today) won't be VGA compatible just yet. The developer didn't find time to solve the problem. We will do our best for next week's release.
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Old 10-06-06, 04:19 PM   #47 (permalink)
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Pocket Programming Language 1.04 has been released today.

Download from here: http://www.arianesoft.ca/download.php?view.12
Mirror: http://www.arianesoft.ca/e107_files/...ads/ppl104.zip

Here is the change log:

- Fixed DeleteFileFromPackage() function to rebuild table of content of package file properly.
- PIDE: Watch window, auto-refresh option is now set as default.
- Fixed Readme.txt link on Start Menu.
- PIDE: New option Ask to save files on run/compile.
- PIDE: Fix MSDN Help when no files are open at all.
- PIDE: Fix arrow keys moving groupbox with all child objects.
- PIDE: Fixed Events not showing up properly.
- PIDE: Removed Font Color in font selection dialog. Not supported.
- New WM2003.ppl and WM2005.ppl programs to enable Windows Mobile 2003 / 2005 runtime support.
- PIDE: Fixed Help wne no files are open at all.
- PIDE: Fixed MakeEXE when target is PocketPC.
- PIDE: Optimized PPL runtime verification. It's now very fast.
- PIDE: Fixed right-click in code editor.
- Fixed offset sprites display speed back to normal speed.
- PIDE: Can open files passed as parameters now.
- PIDE: Fixed menu editor event code creation from Proc to Func.
- Fixed tons of internal functions to use integer values and not address parameters.
- Enhanced Particles.ppl demo. It uses a new star image at random times.
- Fixed Copy() function to add one list item if destination list is empty.
- Fixed DIV operator to return integer part of result.
- Fixed LPad() and RPad() functions to work with strings for filling character.
- New G_Draw() function to draw the screen.
- New G_DrawFPS() function to only draw the FPS counters on screen.
- New G_UpdateFPS() function to upate FPS counters.
- Attemtped a fix for the G_LoadFont() function fuschia border issue.
- Fixed ListToStruct() bug.
- VFB, controls in groupbox now moves relative to groupbox.



--------------------------------------------------------------------------------
Regards,
Kornalius
President and programmer
ArianeSoft Inc. (www.arianesoft.ca)
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Old 10-13-06, 11:47 AM   #48 (permalink)
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Another week, another update. Pocket Programming Language has been update to version 1.05.

This update fixes mostly compiler and interpreter bugs. There are good improvements in the Object-Oriented syntax also. We now offer a CAB version to install PPL on Smartphones (ARM processors with WM2003/WM2005).

You can download PPL 1.05 from the following locations:

main: http://www.arianesoft.ca/download.php?view.13

mirror: http://www.arianesoft.ca/e107_files/...ads/ppl105.zip

You can also download the CAB install for WM2003/2005 SmartPhones with StronARM or XScale processors:

main: http://www.arianesoft.ca/download.php?view.14

mirror: http://www.arianesoft.ca/e107_files/.../ppl105cab.zip

Here is the change log:

- Added a new g_freevgafont() function.
- Fixed memory analyzer with g_freefont.
- Drag-drop editing back in PIDE now.
- Fixed New Project -> PPL Windows Project issues.
- Removed old code from PASM parser.
- Major Object-Oriented engine upgrade. (All objects are passed and used as reference)
- Fixed passing an object as parameter (as non-pointer and as pointer).
- Fixed public func/proc call when object variable has same name as classname.
- Fixed object's assignment to use reference and not delete original.
- Return objects as references only.
- ForEach now supports objects in lists.
- Fixed Lists to support objects directly instead of just as references.
- Fixed class typing of proc/func.
- Fixed classtyping as expression.
- Fixed object's assignment to arrays. It doesn't have to be a pointer anymore.
- Added a link to PPL IDE in the start menu on install.
- Fixed List() function not to accept struct member variables.
- Fixed version stamping process in the PIDE.
- Changed default Demos location on PocketPC from \My Documents\ to installation folder Demos\.
- Added many defines to Winsock.ppl library.
- Fixed Addr() function to support non-variable values.
- PIDE, fixed procedure list not to display forward proc/func's.
- Fixed UIDemo.ppl demo to shutdown the UI library to free memory.
- Fixed SetSpriteCollideRect() not to be reset when used before some sprite's functions.
- If no return value in WinMain, default to true if it has a mainform else false.
- Fixed memory leak in matrix assignment.
- Form code generation displays some comments on .ppl file not to modify it.
- Fixed bug in PauseSpriteTimer() function.
- Changed PIDE form editor styles and events listbox background from silver to white.
- Fixed forms to receive double click mouse/stylus messages.
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Old 10-26-06, 01:20 AM   #49 (permalink)
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I'm a little confused. . . . is this "only" for writing games, or can you create databases and their associated forms with this? I ask, as it says you can create "forms" and that it is OO, but everything here sounds like it is just for game creation. Perhaps the "forms" are really game characters and the OO is game objects?

Enquiring minds want to know...

Cheers,
Dobermann
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