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Straight from the PocketMVP help file:
AUDIO
There are a few tricks to be cognizant of when encoding the audio portion of your clip.
- Your PDA's ability to handle specific sampling rates. (ie older IPAQ's don't support 48 Khz sampling but rather 44.1 Khz or 22.05 Khz or 11 Khz)
- Converting between some sampling rates such as 48 to 44 Khz can cause synchronization problems. On the desktop one can and should leave the audio at 48 Khz if that is what it was originally, but on some PDA's you have no choice. Use Besweet or HeadAche to do this properly.
- Converting between video frame rates causes synchronization problems. (ie 29.97 to 24 fps)
- an mp3 cbr audio encode has fewer synchronization issues than vbr or nbr.
- Stereo ( joint or otherwise) takes twice the PDA processing power than mono.
- Your desktop needs either the MPEG3 codec or the LAME codec installed.
- joint stereo uses less bits that 2 channel stereo but uses about the same processing power on the PDA
- OGG compresses more than mp3, has better quality at lower bit rates (ie 64 kbps) but also uses more PDA processing power than mp3.
- synchronize your video and audio using software such as Multiquence which permits you to see the video and audio in separate tracks. You can zoom the video to see individual frames and thereby make precise alignments. You can shift the start of the audio to sync with the appropriate frame.
You can then use Goldwave to stretch the audio to make it match the video's length without changing the pitch of the audio. Or you can use the freeware programs that try to emulate this procedure without the visuals to guide you.
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