Pixel doubling on VGA device - does it look as good as a 320x240 device?
My question is basically what I wrote in the title:
for apps/games that don't support vga where the OS decides to pixel double, will they look pretty much the same as they would on a 320x240 device, or will they look worse?
Depends on the device, My X50v they look better than my ipaq 2210 as the screen is a better quality to start with, but comparing my ipaq2210 to my dads ipaq 4700 it about the same.
My question is basically what I wrote in the title:
for apps/games that don't support vga where the OS decides to pixel double, will they look pretty much the same as they would on a 320x240 device, or will they look worse?
The term "pixel double" refers to the doubling of the pixel in width and height to fill the screen. Each QVGA pixel is expanded to four VGA pixels, doubled in both directions. So the calculations by justthinking are correct, but the terminology is "doubling." Go figure....
The term "pixel double" refers to the doubling of the pixel in width and height to fill the screen. Each QVGA pixel is expanded to four VGA pixels, doubled in both directions. So the calculations by justthinking are correct, but the terminology is "doubling." Go figure....
Yup, maths-wise, he's right but it, when QVGA apps are concerned, no effect on how the actual native QVGA app, say, a game is rendered. This is why I've asked "what did you mean by that" in the first place :)