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Old 01-07-05, 02:09 PM   #1 (permalink)
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x50v powerful enough for nintendo ds emulation?

hi guys,
do you think the axim is powerful enough to emulate the ds?
It would be rather complicate to program an emulator for the pc because of the touchscreen...
Is anybody trying to make an emulator?
thanks
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Old 01-07-05, 02:10 PM   #2 (permalink)
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I think its safe to say nobody is.
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Old 01-07-05, 02:44 PM   #3 (permalink)
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I seem to recall a similar thread where this was already discussed to a great extent. Next time try using the search function first.
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Old 01-07-05, 05:51 PM   #4 (permalink)
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oh sorry next time i ll read more carful
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Old 01-07-05, 06:54 PM   #5 (permalink)
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the answer is no :)
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Old 01-09-05, 12:35 AM   #6 (permalink)
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Well...

Originally Posted by autoprime
the answer is no :)
Actually, you are right and wrong. Currently the answer is no. But when (and if) MS puts out Win Mobile '05 and OpenGLes is implemented, we could see emulators that take advantage of the more advanced APIs and thus we could see an emulator for DS. So a 'no' is not entirely correct.
(and I didn't even flame or bash the guy...[nt] some people)

'anything is possible, it just takes the right minds'----me:)
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Old 01-09-05, 12:46 AM   #7 (permalink)
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Quote:
But when (and if) MS puts out Win Mobile '05 and OpenGLes is implemented, we could see emulators that take advantage of the more advanced APIs and thus we could see an emulator for DS.
OpenGL ES is already implemented. How do think the OpenGL ES demos and applications run on the X50v?

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Old 01-09-05, 01:29 AM   #8 (permalink)
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Yeah I was under the impression that at this point in Pocket PC history, OpenGL ES was synonymous with the 2700G.
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