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Old 06-02-05, 10:36 AM   #31 (permalink)
bohica
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Boogerface is right. The market simply isn't big enough for large publishers to invest in setting up dedicated PPC dev teams then pump money in game development, marketing and distribution.

Small indies can manage this - with varying degrees of success. The problem they have is the cost of licensin IP to develop PPC conversions of big-name titles.

That said, I can envisage a time where smartphones are more the norm than the exception creating a market big enough to be worth investing dev cash in games.

Mark.
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Old 06-02-05, 10:38 AM   #32 (permalink)
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Originally Posted by duckie

What do you guys need? charred flesh from the bowels of hell?
Medium rare.. with extra onions
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Old 06-02-05, 05:06 PM   #33 (permalink)
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Originally Posted by bohica
Boogerface is right.
ha... first and last time i'll ever hear/read that phrase.

mark is right. it's the same reason there aren't more gamepads for pocket pcs... the market is too small. especially if the gamepad only works with one model/brand of pocket pc.

it drives me nuts when people say things like "that product only cost the manufacturer $0.12, but they sell it for $35.00." while the plastic itself probably only cost $0.12 for that one unit, the mold to make each part cost $10,000-250,000... the r&d, design, and engineering of the product probably employed hundreds, if not thousands of people for up to 18 months, and i could go on and on about overhead. what it comes down to is that they have to sell tens or hundreds of thousands of units at that $35 tag just to make up what they've already spent.

software developers face similar problems. lots and lots of time and money invested in something that may yield little or no return. that's why the indie programmers or hobbyists are our best hope for quality optimized games. i have some friends who are doing just that (i'll be doing some of the artwork), and hopefully we'll turn out a great game. just to make things more interesting, we're going multi-platform (xp, osx, and pocket pc) so that everyone can play. :approve:
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Old 06-03-05, 11:12 AM   #34 (permalink)
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You say there isnt enough pdas out there to justify a market well that would change if pdas were advertised to play all the games that the current portable game devices play then the people would buy a pda instead of a gameboy plus who has done the math to say that there are tons more game devices than pdas. The games can be run on any pda regardless of the pda brand or type because pdas already have more processing power than gameboys or psps.
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Old 11-07-05, 05:33 AM   #35 (permalink)
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like i say before - it's only a FAKE!

in real 3dmark -> no Bombers and effects in this fake anim
http://www.futuremark.com/products/3dmarkmobile06/

Screenshots:
http://www.futuremark.com/products/3...6/?screenshots

videos:

http://www.futuremark.com/download/f...640x480_ed.wmv

http://www.futuremark.com/download/f...640x480_ed.wmv
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