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Old 03-01-06, 01:16 PM   #1 (permalink)
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Mortplayer problems

I recently installed Mortplayer but I can't figure out how to get it to work. I have a playlist along with actual songs on my card but the player does not recognize anything. I can use WMP to play the songs perfectly. Can someone please help me out? Thanks.
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Old 03-01-06, 05:53 PM   #2 (permalink)
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Originally Posted by bourmb
I recently installed Mortplayer but I can't figure out how to get it to work. I have a playlist along with actual songs on my card but the player does not recognize anything. I can use WMP to play the songs perfectly. Can someone please help me out? Thanks.
What did you intall. There is pc installer package and a cab file. The exe file must br run from the pc not the axim. I installed the program on the SD card, and it installs the dlls in memory that it needs. If you remove the program using the remove program feature, I would do that and start over again.

The only problem I have had is when I installed skins and didn't get all the pieces of the skin in the skin directory. Your skin is in two parts and many are installed as part of the program. You should have directory with the skin name in the main mortplayer directory and also a .mps file in the main directory. Good Luck The developer sometimes hangs out at aximsite so you may want to ask him a specific question. Good Luck. It's a great player and really great to look at!
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Old 03-01-06, 07:53 PM   #3 (permalink)
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I installed the player from the following site: http://www.sto-helit.de/modules/wmpd...l_lang=english

I don't know how to configure it so it plays either my playlist or individual songs on my CF card. The directions don't seem to help. I had the same issue with GSPlayer. WMP works easily enough, though.
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Old 03-02-06, 07:52 AM   #4 (permalink)
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What format are the song files? mp3, wma, aac???
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Old 03-02-06, 10:46 AM   #5 (permalink)
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WMA. I don't get it, my WMP works flawlessly, but MortPlayer can't recognize any files.
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Old 03-02-06, 11:08 AM   #6 (permalink)
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To the best of my knowledge, MortPlayer doesn't support wma files because wma is a proprietary Microsoft format. I am not aware of many media players that do support wma, outside of WMP. I doubt that ANY of the free players will support wma because the author of the player would have to pay microsoft for the ability to decode wma. If you aren't happy with WMP, you could check out some of the other commercial players out there like PocketMusic and PocketPlayer. The new version of PocketPlayer on the front page of AximSite expressly says they support WMA.
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Old 03-02-06, 02:27 PM   #7 (permalink)
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Originally Posted by Forge42
To the best of my knowledge, MortPlayer doesn't support wma files because wma is a proprietary Microsoft format. I am not aware of many media players that do support wma, outside of WMP. I doubt that ANY of the free players will support wma because the author of the player would have to pay microsoft for the ability to decode wma. If you aren't happy with WMP, you could check out some of the other commercial players out there like PocketMusic and PocketPlayer. The new version of PocketPlayer on the front page of AximSite expressly says they support WMA.
Great! This is an easy fix as I can rip MP3 rather than WMA. I like PocketPlayer, too, but the volume level blows your eardrums even at the smallest setting. Therefore, I preferred WMP for that reason only.
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Old 03-02-06, 02:50 PM   #8 (permalink)
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Yup... convert to mp3 and you'll be a very happy camper w/ MortPlayer. It is my player of choice. Be sure to check out the MyPod skin.. .it's awesome!
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Old 03-02-06, 04:27 PM   #9 (permalink)
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Well, in theory, it should be possible to play WMA by "remote controling" WMP. There's an interface primarily thought as PIE plug-in which can somehow be used for this. AFAIK, e.g. TCPMP utilizises this. But I didn't find good documentation neither for this nor for the GSPlayer plug-in interface (whereby the latter shouldn't be a big problem, rather quite some work...).

I'm also not sure if there'd be any license fees, at least for DRM free files. But probably I'd need some support, and that surely wouldn't be for free. And if even experts like the programmers of FMod gave in after a while, I'm not sure whether I'd be able to do it. I'm just using the Open Source stuff from GSPlayer (file/stream handling, effects), Underbit (MAD for MP3/MP2 decoding), and libovd for Ogg Vorbis... (With some minor modifications, like relative volume, ID3v2 support, or variable plug-in path...)

Last edited by sto-helit.de; 03-02-06 at 04:29 PM.
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Old 03-02-06, 05:15 PM   #10 (permalink)
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Originally Posted by bourmb
Great! This is an easy fix as I can rip MP3 rather than WMA. I like PocketPlayer, too, but the volume level blows your eardrums even at the smallest setting. Therefore, I preferred WMP for that reason only.

AS for the volume, you might want to try the stand alone free ap - x50mix - (http://www.cs.pitt.edu/~jmisurda/ppc/x50mix/x50mix.htm) that lets you directly control the hardware equalizer.
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Old 03-02-06, 10:49 PM   #11 (permalink)
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Originally Posted by bourmb
Great! This is an easy fix as I can rip MP3 rather than WMA. I like PocketPlayer, too, but the volume level blows your eardrums even at the smallest setting. Therefore, I preferred WMP for that reason only.
Your preamp is probably turned up to loud in PocketPlayer.
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Old 03-03-06, 09:12 AM   #12 (permalink)
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Great product, I am already using it.
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Old 03-03-06, 09:13 AM   #13 (permalink)
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Originally Posted by avux06
Your preamp is probably turned up to loud in PocketPlayer.
I actually have the pre-amp turned down all the way plus I had to adjust the eq settings so they were all negative just so I could tolerate the db.
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